Rules

The rules of Accelerando govern how the shared world develops. The actions available are not meant to be gamed or utilized on a minimum-maximum basis. Thus, if one action is found to be overpowered, at any time actions may be readjusted for balance purposes. While the rules of the game mention nothing of it, Accelerando is meant to be a social game. A player who does not partake in the social component of the game will have a far different experience with the game than one who actively engages other players. Players are meant to form alliances against mutual foes, cooperate to achieve goals, and compete to see their faction dominate. The rules are not to be interpreted in a legalistic manner, the spirit of the rules is more important than the specific language of the rule, in the case of a conflict.

Rules
1. No more than 5 actions per turn

2. Each turn lasts one year.

3.